The Basement has always been ahead of the competition when it comes to immersion and storytelling in their incredibly fun horror escape games, but they’ve really outdone themselves with their latest game: The Elevator Shaft.
The Elevator Shaft is the new Chapter 2 in the 3 part story of The Basement escape games. It is in the space that the Boiler Room once occupied, but don’t be fooled by that because even though it replaced Boiler Room it is a completely different game. The technology is new and advanced compared to anything I have yet to see in an escape room. It features a hydraulic descending elevator hanging overhead, exciting audio effects, fog, water, and lighting effects. The set design is gorgeous, like something out of a movie. The tension that is created in the room is incredible. I’m fascinated by how the room breathes life into the story without using live actors inside the room.
Up to 6 guests are trapped inside this elevator shaft with only 45 minutes to escape. I personally think 3 players is the perfect number for this game, but everyone knows I always prefer to play alone or with only my hubby since we don’t have an established team with which we regularly play. However, I believe you need at least two people to complete the game due to certain puzzles. In my opinion, communication is much more essential in this particular game than the typical escape room. This is the perfect game for a group of friends, especially if they love the horror genre. I imagine it could be a nightmare for someone that is claustrophobic, though. Afterall it’s a fairly small space since it is the size of an elevator shaft with an elevator falling on you.
About 3 months ago, cannibalistic serial killer, Edward Tandy hired an engineer named John to help him make some “engineering” changes to an antique service elevator on his property. After working on the elevator shaft for a day or two, it became clear to John that Edward’s use for this machine seemed sinister in nature. He confronted Edward and refused to help any longer. Edward told him that not only would he continue to work on the project, but that he would not be allowed to leave the compound until the project was complete, and if he did so, John’s wife and daughter would be killed. Now the project is done and John is long dead, his life taken inside the death trap he helped to build. You wake up and find yourself in the bottom of the shaft, with a video recorded by John himself. Unbeknownst to Edward, the engineer has hidden a series of steps within the inner workings of the elevator, that if you’re able to figure out, you can blow open the emergency access to the shaft and make a run for it. Can you decipher John’s notes, and find the secret sequence of steps in order to escape? Or will you be crushed by the 10-ton antique steel monster that hangs above?
If you are looking for an interesting puzzle game with a lot to accomplish, this is your game. The Laboratory in DTLA has a unique style. It is especially good for large groups because of the amount of things to do throughout the game. I really enjoyed the way the game designers split the puzzles into smaller groupings allowing small groups within the large group to break off an work together in an organized and effective manner. It wasn’t the chaos I’ve come to expect from large games with so many puzzles. There is very little searching involved. The puzzles themselves are creative, but fairly simple. I believe this game is perfect for beginner and intermediate players because of the difficulty level of the individual puzzles, however I think most enthusiasts would also enjoy themselves and appreciate the experience.
My husband and I played the game alone, so the gamemaster removed a couple of the puzzle groupings to allow us to have a chance to beat the game. The way they accommodate smaller groups is to remove certain puzzles. I like the idea in theory, but we discovered that we’d prefer to play a complete game and possibly lose, than win at a game that isn’t complete. We beat the game and then asked if we could do more of the puzzles since we had extra time. We just didn’t feel that sense of accomplishment that we normally feel after beating an escape room. I don’t know if it would be the same for beginners.
The story is basic…solve puzzles in a lab to prove your intelligence or the bomb goes off. The puzzles aren’t especially connected to the theme, but they fit the world because the story sets up that it’s a challenge. The location is nice. There is no parking, so bring cash for nearby parking lots during the day. They have great customer service.
Overall, it’s a clever and unique game that will definitely keep the players busy.